Resume
Professional Experience
Game Design Strategist
Landvault (Formally Admix)
Feb 2020 - Present
Content Creator
I work as a Game Design Strategist.
My responsibilities include but are not limited to:
- Work with LandVault developers throughout the build development to optimize the gaming experience for the user.
- Playtest our client builds for approval. This is done in The Sandbox, Decentraland, or other virtual worlds.
- Provide feedback and improvements to LandVault's developers on client metaverse builds.
- Creating and streaming content for the community surrounding virtual worlds like The Sandbox, and Decentraland.
- Create insightful docs with in-depth research on platforms and client-based content for builds and further creativity.
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Joining the team at Admix I was part of the Evangelist team where my job role included, attending associated industry events meeting new people, and creating new connections. I also helped to create and plan events for the company to attend.
Writing up articles and resources for the website using WordPress setting up and scheduling guest articles.
The Growth team was created and my role slightly changed to a more Content Creator role!
Job Role includes:
- Manage content on our social media accounts Twitter, Facebook, Instagram.
- Create Game Day videos for our YouTube channel where I do weekly reviews of indie games and games that are sent to us from developers.
- Research and record a weekly series of short videos called "Gaming in 60" where I talk about the latest gaming industry news and pop culture.
- Research and create useful industry-related resources for our community.
- Record and write scrips for our Unity Tutorial series called "The Plugin Genius" where I show how to use the admix plugin and features.
- Create various unity scenes from 2D to 3D to show off how the admix plugin will work in many different kinds of games.
- Help come up with new ideas and social media posts to help grow and interact with our community.
- Host a Q&A Series called "Giving the game away" where I reach out to game devs and studios for our podcast.
Product Analyst
London Top Sights
June 2019 - Feb 2020
Starting my position as a very important addition to the very small team I was quick to learn and understand what my job role for the company was.
Job role involved:
. Researching the market
. Creating detailed Excel Spreadsheets
. Management of online portals
. Product creation
. Upload schedule and time management
. Creating innovative ideas
I was in charge of all creations of products with my research and management skills I took on the role to also train a new employee and teach them how to use online portals and create spreadsheets.
Understanding the market and competitors helped me learn about how business works and what it takes to be in the tourism industry.
PR
May 2019 - June 2019
Indego Pearl
I was a PR and Marketing intern at Indigo Pearl
My daily tasks involved writing up press releases and replying to emails from various media outlets/influencers with review codes for games that I was working on such as Gato Roboto and observation by Devolver Digital.
I also had to work writing up weekly reports for Blizzard where I did a lot of research and covered any information based on anything that involved blizzard.
I also went to MCM Comic-Con London where I was helping out the Press and media over the weekend for interviews with the guests. And taking photos throughout the duration of the convention of cosplays for Indigo Pearl's social media.
Brand Ambassador
Nintendo
July 2016 - February 2020
I was a Brand Ambassador for almost 4 years at Nintendo UK and was also promoted to team leader and runner for many events such as MCM, EGX, and Hyper Japan. I have managed my own team and area on the stand showing off the new Pokemon Lets Go Pikachu/Eevee! Games, dealing with Que management, and making sure everything runs smoothly.
I also took part at EGX Rezzed, demoing a few new games including Bad North with the developer, For the launch of the Nintendo Switch, I worked on events around the UK in Birmingham, Manchester, and London, where I was demoing ARMS and Zelda ‘Breath of the wild’ and the features of the Nintendo Switch.
I was part of the core team for Nintendo working at the Labo event in London’s science museum. I worked closely with the management team and assisted the clients with showing how to make, play and discover the Nintendo Labo. I also used my social skills and enthusiasm at Hyper Japan, in gathering a huge audience while dancing to the theme song of the game/anime yo-kai watch, making people want to get involved.
Key Sills:
- Product knowledge
- management
- group team building
- social event
Bethesda
September 2013 - February 2014
Had the amazing chance to work for Bethesda at Eurogamer for elder scrolls online. Providing the public with knowledge on the game and how to play the open world MMO
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Was chosen from a small group of students in my uni to be part of the team on the first look at The Evil Within at Eurogamer, Helping people through one chapter of the game showing off the mechanics and weapons and making sure they don't die a lot haha
Play Tester
Bossa Studios
Oct 2017 - Nov 2017
I Was invited for the first hand on play through of a game called DeckSplash really fun skateboard game where you cover the map with paint and the team with the most area covered wins, skill bonuses, and trick moves increase how much area is covered, fun competitive multiplayer game and close feedback with the development team.
Roll 7
Feb 2015 - March 2015
Was fortunate enough to be part of the testing for a game called Not A Hero
Giving beneficial feedback on the game mechanics and how the levels are played through. I managed to get through a lot of the levels until it started to get a bit challenging, Fun experience and a really cool game.
Miniclip
June 2012 - July 2012
Play tested a few new games, and I also made promo clips for the game Shooting Cybertrash a fun side-scrolling shooting man vs machines with big guns and big explosions!